EVO Fighting Games Enters a New Era: Full Saudi Ownership and Global Ambitions
After years of strategic partnerships and complex ownership developments, the EVO World Championship Series for fighting games has announced a complete transformation as RTS Company fully acquires the event, making Saudi Arabia, through the Qiddiya project, the sole controller of the largest annual tournament in this field.
A History of Strategic Partnerships Leading to Full Control
The story of EVO’s new ownership dates back to 2021 when RTS first became a shareholder in the tournament through a partnership deal with PlayStation to acquire the event. In August 2025, PlayStation sold its stake to Indian gaming and events company Nodwin Gaming. Today, following a series of developments, RTS has gained complete control of the tournament, though Nodwin Gaming will continue its participation in supporting EVO in marketing and leadership aspects.
Saudi Ambitions to Enhance EVO’s Global Position
Stuart Saw, CEO of RTS, stated in an official announcement: “We are proud of our legacy with EVO that began five years ago. We will continue investing in what matters to our community, supporting and empowering members of the Fighting Game Community (FGC), and working diligently with our game developer partners to ensure all stakeholders benefit from EVO.”
From his side, Mohannad Dawood, Head of Strategy at Qiddiya Investment Company, said: “EVO is a global institution in gaming, built on foundations of community, competition, and creativity. Through RTS and Qiddiya City, we are committed to supporting EVO’s long-term growth in a way that respects its legacy and enhances its role within the global fighting game community. This is about investing in the future of play while preserving what makes EVO special.”
The Tournament Continues with Its Traditions and Values
RTS confirmed that the tournament’s traditions, values, and identity “will remain unchanged, with continued focus on serving players, fans, and publishers at all industry levels.” According to the press release, the main tournaments will be held as planned in Tokyo, Japan; Las Vegas, Nevada; and Nice, France.
Saudi Arabia Continues Strengthening Its Presence in Gaming
This acquisition comes within Saudi Arabia’s ambitious strategy to strengthen its presence in the gaming and esports industry. This move reflects the Kingdom’s vision led by the Qiddiya project, which aims to transform Saudi Arabia into a global center for entertainment, culture, and sports.
The Future of EVO: Preserving Legacy and Enhancing Global Reach
As EVO enters its new era under complete Saudi ownership, attention turns to how the tournament will evolve and enhance
